Play it in the browser!
Not a single picture in this game. You have to imagine everything yourself, like with a book (a grown-up book, without pictures). Once you learn to imagine things, though, you can keep exploring and mastering the world and making up stories for a long time. The gameplay manual may also help. Enjoy!
The game is written in Haskell
using the LambdaHack
roguelike game engine. Long-term goals of the project are high
replayability and auto-balancing through procedural content generation
and persistent content modification based on player behaviour.
Also, making aliens bitterly regret the idea of plotting against Earth.
Binaries and source code
Apart of the scalable font you can see in the browser version of the game, there are three fine-tuned fixed size fonts: