Play it in the browser!
The game is written in Haskell
using the LambdaHack
roguelike game engine. Long-term goals of the project are high
replayability and auto-balancing through procedural content generation
and persistent content modification based on player behaviour.
Also, making aliens bitterly regret the idea of plotting against Earth.
Apart of the scalable font you can see in the browser version of the game, there are three fine-tuned fixed size fonts: