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Allure of the Stars

near-future Sci-Fi roguelike and tactical squad game

The game is written in Haskell using the LambdaHack roguelike game engine. Long-term goals of the project are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour. Also, making aliens bitterly regret the idea of plotting against Earth.

Downloads (no binaries yet)

https://github.com/AllureOfTheStars/Allure/releases

http://hackage.haskell.org/package/Allure

A wallpaper

Manual

https://github.com/AllureOfTheStars/Allure/blob/master/GameDefinition/PLAYING.md

Bug reporting

https://github.com/AllureOfTheStars/Allure/issues

Development

https://github.com/AllureOfTheStars/Allure

Screenshots

safari1.png

ambush1.png

campaign1.png