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Allure of the Stars

near-future Sci-Fi roguelike and tactical squad game

     

Description

The game is written in Haskell using the LambdaHack roguelike game engine. Long-term goals of the project are high replayability and auto-balancing through procedural content generation and persistent content modification based on player behaviour. Also, making aliens bitterly regret the idea of plotting against Earth.

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